Minimizing losses is critical. You’ll get plenty of gold, but most critters (especially the good ones) are only available in limited quantities so you can’t replace them forever. Plus, replacing costs do accrue. On Normal difficulty, as a warrior or paladin, you can angle so that almost every fight before the Freedom Isles will be against very weak or weak opposition. This requires fluttering between zones, sub-zones and quests constantly, but is the most efficient way to minimize losses. Note that the horsemen’s tent in Greenwort usually doesn’t carry much of interest (perhaps because people used to employ a trick to access it very early on). Keep one enemy stack alive in Greenwort so you can build up some rage during a later event.ĭon’t forget the tournaments at the temple next to the royal castle, against enemy heroes. In the spirit of always taking on those weaker than you, wait to be 4+ levels higher than the enemy. Plus swamp snakes and poisonous spiders you may not need but will be necessary to feed a rage spirit… and you might find some ancient vampires in a certain crypt.Īlso note where you garrison your extra creatures, heh. Order magic rank 1 (Magic) - *if* you have the resurrection spell, use resurrectable level 1-2 units, *and* can spare the mana to cast it.ĭo note the location of notable artefacts, spells and creatures at merchants. Early on notable creatures include griffins, royal snakes, ancient bears, cursed ghosts, skeleton archers, thorn hunters and inquisitors.Master of spirits rank 1 and more (Might).Save *often*, keep a good trail of saves… and clear extra saves regularly since the files are fairly large and you’ll end up with hundreds of them. They’re in your My Documents\My Games folder. You can save immediately upon starting, decline taking the test, and recon the main castle and freely accessible sale sites for key artefacts, spells and creatures. If it looks good enough, load your save, take the test and play normally. Strategic and optimisation advice Recon your opening
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